Wednesday, November 11, 2009

glide.


this tutorial.... i chose gobo ! and... i gave it this code thingy. it wasnt meant to be looped forever, but i like it that way =] when you click the flag thingy, it glides across the screen.

interactive whirl.

this tutorial... i got lost when i first started it. then i finally figured it out . haha . anyway, pick a sprite. i stuck with an old lady. and insert this code with the sprite. when you move the mouse on the sprite, it whirls. haha

dance twist.

i decided to do something simple instead of the challenge today. cause i'm too lazy to do something harder. i'm so tired T___T we just had the science and maths exams. and i almost got a headache =="

anyway, the tutorial i did is called dance twist, and you pick a sprite. i chose a person. and you set this code for the sprite. on my sprite, the thing that whirled was the persons face....

Monday, November 9, 2009

challenge 4

using the code thingy from challenge 3, i just added the "change size by 10" after the wait. and it changes the size of the sprite so it looks like its flying towards you.

challenge 3

this one was easy cause i've done this before. so i got the bat sprite with the wings up and the other one with the wings down. and made it fly by switching the costumes and waiting for 0.3 seconds.

challenge 2

this challenge... i had to have two sprites move around the screen randomly, and when they touch, something happens to them. i had a dog and an elephant and when the elephant touches the dog, it disappears. and when the dog touches the elephant it changes costumes.

challenge 1

this took me a while to do == but i eventually got it anyway.


it glides... then when it touches the edge it bounces off it and goes the other direction.

Friday, November 6, 2009

moving animation.

i finished a moving animation thingy for an octopus ~



the first algorithm is the moving animation bit.

the second algorithm is the follow the mouse one.

for the moving animation , the octopus switches costumes every few seconds.




Tuesday, November 3, 2009

keep score.

the fourth tutorial - keep score.

this one....

you pick a sprite. i picked what was in the tutorial, a shark. then you pick another one. a fish.

then you create the code. i dont think i can explain it much...
but. like before :
yellow = control.
blue = motion.
the orange one is in variables. and the green one is in... numbers.
ohhh, the light blue one is in....sensing.
and yeahh.....

key moves.

so this is the third tutorial i'm going to do.

key moves. first, you pick a sprite like you always do. then you create the code thingy.
you find the yellow ones, in the yellow tab - control.
the blue ones are in the blue tab - motion.
you can pick how many steps it will take. and the direction it will go.